December has seen a lot of changes to Factions. While a bit slower then normal for the majority of the team in actual progress (mainly due to holidays etc...) we have done a fair amount of recruiting and have nearly doubled the size of our development team this month. We are gearing up to have a very productive January and February. We have set some pretty high goals for the coming months and if we can meet the majority of our goals it will be a very exciting first few months of 2013!
Besides recruiting, work has been progressing on the building maintenance system, ai system basics, and general bug squashing.
Here's looking forward to a productive and exciting new year!